feat: downstream picom config
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@ -103,11 +103,11 @@ fade-out-step = 0.03;
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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#inactive-opacity = 0.95;
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#inactive-opacity = 0.8;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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#frame-opacity = 0.9;
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#frame-opacity = 0.7;
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# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
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# inactive-opacity-override = true
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@ -298,7 +298,7 @@ detect-transient = true;
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# practically happened) and may not work with blur-background.
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# My tests show a 15% performance boost. Recommended.
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#
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glx-no-stencil = true;
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# glx-no-stencil = false
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# GLX backend: Avoid rebinding pixmap on window damage.
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# Probably could improve performance on rapid window content changes,
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