merge: main
This commit is contained in:
commit
c6c868745e
@ -23,12 +23,13 @@ env:
|
||||
# available, otherwise `xterm-256color` is used.
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TERM: alacritty
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window:
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||||
#window:
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# Window dimensions (changes require restart)
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||||
#
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||||
# Number of lines/columns (not pixels) in the terminal. The number of columns
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# must be at least `2`, while using a value of `0` for columns and lines will
|
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# fall back to the window manager's recommended size.
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||||
# Number of lines/columns (not pixels) in the terminal. Both lines and columns
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# must be non-zero for this to take effect. The number of columns must be at
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# least `2`, while using a value of `0` for columns and lines will fall back
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# to the window manager's recommended size
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#dimensions:
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# columns: 0
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# lines: 0
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@ -67,8 +68,7 @@ window:
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#
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# Window opacity as a floating point number from `0.0` to `1.0`.
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# The value `0.0` is completely transparent and `1.0` is opaque.
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opacity: 0.9
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#opacity: 1.0
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# Startup Mode (changes require restart)
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#
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@ -94,11 +94,12 @@ window:
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# General application class
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#general: Alacritty
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# GTK theme variant (Linux/BSD only)
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# Decorations theme variant (Linux/BSD only)
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#
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# Override the variant of the GTK theme. Commonly supported values are `dark`
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# and `light`. Set this to `None` to use the default theme variant.
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#gtk_theme_variant: None
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||||
# Override the variant of the GTK theme/Wayland client side decorations.
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# Commonly supported values are `dark` and `light`. Set this to `None` to use
|
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# the default theme variant.
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#decorations_theme_variant: None
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||||
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#scrolling:
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# Maximum number of lines in the scrollback buffer.
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@ -173,48 +174,157 @@ font:
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# x: 0
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# y: 0
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# Thin stroke font rendering (macOS only)
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# Use built-in font for box drawing characters.
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#
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# Thin strokes are suitable for retina displays, but for non-retina screens
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# it is recommended to set `use_thin_strokes` to `false`.
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#use_thin_strokes: true
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# If `true`, Alacritty will use a custom built-in font for box drawing
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# characters (Unicode points 2500 - 259f).
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#
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#builtin_box_drawing: true
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# If `true`, bold text is drawn using the bright color variants.
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#draw_bold_text_with_bright_colors: false
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# Colors (Tomorrow Night)
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colors:
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#colors:
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# Default colors
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primary:
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background: '#1d1f21'
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foreground: '#c5c8c6'
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#primary:
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# background: '#1d1f21'
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# foreground: '#c5c8c6'
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# Colors the cursor will use if `custom_cursor_colors` is true
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cursor:
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text: '#1d1f21'
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cursor: '#ffffff'
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# Bright and dim foreground colors
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#
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# The dimmed foreground color is calculated automatically if it is not
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# present. If the bright foreground color is not set, or
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# `draw_bold_text_with_bright_colors` is `false`, the normal foreground
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# color will be used.
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#dim_foreground: '#828482'
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#bright_foreground: '#eaeaea'
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# Cursor colors
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||||
#
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# Colors which should be used to draw the terminal cursor.
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#
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#cursor:
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# text: CellBackground
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# cursor: CellForeground
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||||
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||||
# Vi mode cursor colors
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||||
#
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||||
# Colors for the cursor when the vi mode is active.
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#
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||||
# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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||||
#vi_mode_cursor:
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# text: CellBackground
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||||
# cursor: CellForeground
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||||
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# Search colors
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||||
#
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||||
# Colors used for the search bar and match highlighting.
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#search:
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||||
# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#matches:
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# foreground: '#000000'
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# background: '#ffffff'
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#focused_match:
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# foreground: '#ffffff'
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# background: '#000000'
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|
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# Keyboard hints
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#hints:
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# First character in the hint label
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#
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#start:
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# foreground: '#1d1f21'
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# background: '#e9ff5e'
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||||
# All characters after the first one in the hint label
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#
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||||
# Allowed values are CellForeground/CellBackground, which reference the
|
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# affected cell, or hexadecimal colors like #ff00ff.
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#end:
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# foreground: '#e9ff5e'
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# background: '#1d1f21'
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# Line indicator
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||||
#
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||||
# Color used for the indicator displaying the position in history during
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# search and vi mode.
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#
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||||
# By default, these will use the opposing primary color.
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#line_indicator:
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# foreground: None
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# background: None
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|
||||
# Footer bar
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||||
#
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# Color used for the footer bar on the bottom, used by search regex input,
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# hyperlink URI preview, etc.
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#
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#footer_bar:
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# background: '#c5c8c6'
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# foreground: '#1d1f21'
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||||
|
||||
# Selection colors
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#
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# Colors which should be used to draw the selection area.
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||||
#
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# Allowed values are CellForeground/CellBackground, which reference the
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# affected cell, or hexadecimal colors like #ff00ff.
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#selection:
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# text: CellBackground
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# background: CellForeground
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# Normal colors
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normal:
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black: '#1d1f21'
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red: '#cc6666'
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green: '#b5bd68'
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yellow: '#e6c547'
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blue: '#81a2be'
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magenta: '#b294bb'
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cyan: '#70c0ba'
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white: '#373b41'
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#normal:
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||||
# black: '#1d1f21'
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# red: '#cc6666'
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# green: '#b5bd68'
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# yellow: '#f0c674'
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# blue: '#81a2be'
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||||
# magenta: '#b294bb'
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# cyan: '#8abeb7'
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||||
# white: '#c5c8c6'
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||||
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||||
# Bright colors
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bright:
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||||
black: '#666666'
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red: '#ff3334'
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green: '#9ec400'
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yellow: '#f0c674'
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blue: '#81a2be'
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||||
magenta: '#b77ee0'
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cyan: '#54ced6'
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white: '#282a2e'
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#bright:
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# black: '#666666'
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# red: '#d54e53'
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# green: '#b9ca4a'
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||||
# yellow: '#e7c547'
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# blue: '#7aa6da'
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||||
# magenta: '#c397d8'
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||||
# cyan: '#70c0b1'
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||||
# white: '#eaeaea'
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||||
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||||
# Dim colors
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||||
#
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||||
# If the dim colors are not set, they will be calculated automatically based
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# on the `normal` colors.
|
||||
#dim:
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||||
# black: '#131415'
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||||
# red: '#864343'
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||||
# green: '#777c44'
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||||
# yellow: '#9e824c'
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||||
# blue: '#556a7d'
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||||
# magenta: '#75617b'
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||||
# cyan: '#5b7d78'
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||||
# white: '#828482'
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||||
|
||||
# Indexed Colors
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||||
#
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||||
# The indexed colors include all colors from 16 to 256.
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||||
# When these are not set, they're filled with sensible defaults.
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#
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||||
# Example:
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# `- { index: 16, color: '#ff00ff' }`
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#
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#indexed_colors: []
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||||
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||||
# Transparent cell backgrounds
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||||
#
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||||
@ -303,6 +413,11 @@ colors:
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||||
# Cursor blinking interval in milliseconds.
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#blink_interval: 750
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# Time after which cursor stops blinking, in seconds.
|
||||
#
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||||
# Specifying '0' will disable timeout for blinking.
|
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#blink_timeout: 5
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||||
# If this is `true`, the cursor will be rendered as a hollow box when the
|
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# window is not focused.
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||||
#unfocused_hollow: true
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@ -321,8 +436,7 @@ colors:
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||||
# shell.
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||||
#
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||||
# Default:
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||||
# - (macOS) /bin/bash --login
|
||||
# - (Linux/BSD) user login shell
|
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# - (Linux/BSD/macOS) `$SHELL` or the user's login shell, if `$SHELL` is unset
|
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# - (Windows) powershell
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||||
#shell:
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||||
# program: /bin/bash
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@ -353,18 +467,22 @@ colors:
|
||||
# If this is `true`, the cursor is temporarily hidden when typing.
|
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#hide_when_typing: false
|
||||
|
||||
# Regex hints
|
||||
# Hints
|
||||
#
|
||||
# Terminal hints can be used to find text in the visible part of the terminal
|
||||
# and pipe it to other applications.
|
||||
# Terminal hints can be used to find text or hyperlink in the visible part of
|
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# the terminal and pipe it to other applications.
|
||||
#hints:
|
||||
# Keys used for the hint labels.
|
||||
#alphabet: "jfkdls;ahgurieowpq"
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# List with all available hints
|
||||
#
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# Each hint must have a `regex` and either an `action` or a `command` field.
|
||||
# The fields `mouse`, `binding` and `post_processing` are optional.
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# Each hint must have any of `regex` or `hyperlinks` field and either an
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# `action` or a `command` field. The fields `mouse`, `binding` and
|
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# `post_processing` are optional.
|
||||
#
|
||||
# The `hyperlinks` option will cause OSC 8 escape sequence hyperlinks to be
|
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# highlighted.
|
||||
#
|
||||
# The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
|
||||
# `mouse.mods` accept the same values as they do in the `key_bindings` section.
|
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@ -374,7 +492,8 @@ colors:
|
||||
#
|
||||
# If the `post_processing` field is set to `true`, heuristics will be used to
|
||||
# shorten the match if there are characters likely not to be part of the hint
|
||||
# (e.g. a trailing `.`). This is most useful for URIs.
|
||||
# (e.g. a trailing `.`). This is most useful for URIs and applies only to
|
||||
# `regex` matches.
|
||||
#
|
||||
# Values for `action`:
|
||||
# - Copy
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||||
@ -388,6 +507,7 @@ colors:
|
||||
#enabled:
|
||||
# - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
|
||||
# [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
|
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# hyperlinks: true
|
||||
# command: xdg-open
|
||||
# post_processing: true
|
||||
# mouse:
|
||||
@ -516,6 +636,8 @@ colors:
|
||||
# - ToggleBlockSelection
|
||||
# - ToggleSemanticSelection
|
||||
# Toggle semantic selection based on `selection.semantic_escape_chars`.
|
||||
# - CenterAroundViCursor
|
||||
# Center view around vi mode cursor
|
||||
#
|
||||
# - Vi mode exclusive cursor motion actions:
|
||||
#
|
||||
@ -641,9 +763,9 @@ colors:
|
||||
#- { key: Copy, action: Copy }
|
||||
#- { key: L, mods: Control, action: ClearLogNotice }
|
||||
#- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
|
||||
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
|
||||
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp }
|
||||
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
|
||||
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
|
||||
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop }
|
||||
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
|
||||
|
||||
# Vi Mode
|
||||
@ -669,6 +791,7 @@ colors:
|
||||
#- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
|
||||
#- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
|
||||
#- { key: Return, mode: Vi|~Search, action: Open }
|
||||
#- { key: Z, mode: Vi|~Search, action: CenterAroundViCursor }
|
||||
#- { key: K, mode: Vi|~Search, action: Up }
|
||||
#- { key: J, mode: Vi|~Search, action: Down }
|
||||
#- { key: H, mode: Vi|~Search, action: Left }
|
||||
@ -767,3 +890,6 @@ colors:
|
||||
|
||||
# Print all received window events.
|
||||
#print_events: false
|
||||
|
||||
# Highlight window damage information.
|
||||
#highlight_damage: false
|
||||
|
@ -13,6 +13,7 @@ vim.o.list = true
|
||||
|
||||
vim.o.number = true
|
||||
vim.o.relativenumber = true
|
||||
vim.o.laststatus = 3
|
||||
|
||||
vim.o.ignorecase = true
|
||||
vim.o.smartcase = true
|
||||
@ -44,6 +45,7 @@ vim.o.mousemodel = extend
|
||||
require"pack-impatient"
|
||||
vim.cmd("packadd plenary")
|
||||
|
||||
require"pack-onedark"
|
||||
require"pack-dirdiff"
|
||||
require"pack-easy-align"
|
||||
require"pack-indent-blankline"
|
||||
|
@ -1,2 +1,2 @@
|
||||
vim.cmd("packadd which-key")
|
||||
require'which-key'.setup{}
|
||||
require'which-key'.setup {}
|
||||
|
@ -3,8 +3,8 @@
|
||||
#################################
|
||||
|
||||
|
||||
# Enabled client-side shadows on windows. Note desktop windows
|
||||
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||
# Enabled client-side shadows on windows. Note desktop windows
|
||||
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||
# unless explicitly requested using the wintypes option.
|
||||
#
|
||||
# shadow = false
|
||||
@ -25,16 +25,6 @@ shadow-offset-x = -7;
|
||||
# shadow-offset-y = -15
|
||||
shadow-offset-y = -7;
|
||||
|
||||
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
|
||||
# you should use the *wintypes* option in your config file instead.
|
||||
#
|
||||
# no-dock-shadow = false
|
||||
|
||||
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
|
||||
# you should use the *wintypes* option in your config file instead.
|
||||
#
|
||||
# no-dnd-shadow = false
|
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-red = 0
|
||||
|
||||
@ -44,16 +34,8 @@ shadow-offset-y = -7;
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-blue = 0
|
||||
|
||||
# Do not paint shadows on shaped windows. Note shaped windows
|
||||
# here means windows setting its shape through X Shape extension.
|
||||
# Those using ARGB background is beyond our control.
|
||||
# Deprecated, use
|
||||
# shadow-exclude = 'bounding_shaped'
|
||||
# or
|
||||
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
||||
# instead.
|
||||
#
|
||||
# shadow-ignore-shaped = ''
|
||||
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
|
||||
# shadow-color = "#000000"
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
@ -69,12 +51,15 @@ shadow-exclude = [
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
|
||||
# clip-shadow-above = []
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
||||
# be painted in, such as a dock window region. Use
|
||||
# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||
#
|
||||
# shadow-exclude-reg = ""
|
||||
# shadow-exclude-reg = ""
|
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||
# xinerama-shadow-crop = false
|
||||
@ -88,7 +73,7 @@ shadow-exclude = [
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
# fading = false
|
||||
#fading = true
|
||||
#fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
@ -118,16 +103,13 @@ fade-out-step = 0.03;
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 1
|
||||
#inactive-opacity = 0.8;
|
||||
#inactive-opacity = 0.95;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
#frame-opacity = 0.7;
|
||||
#frame-opacity = 0.9;
|
||||
|
||||
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||
# menu-opacity = 1.0
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
@ -137,16 +119,16 @@ inactive-opacity-override = false;
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
# Specify a list of conditions of windows that should never be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
@ -154,26 +136,44 @@ focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
# opacity-rule = []
|
||||
|
||||
|
||||
#################################
|
||||
# Corners #
|
||||
#################################
|
||||
|
||||
# Sets the radius of rounded window corners. When > 0, the compositor will
|
||||
# round the corners of windows. Does not interact well with
|
||||
# `transparent-clipping`.
|
||||
corner-radius = 0
|
||||
|
||||
# Exclude conditions for rounded corners.
|
||||
rounded-corners-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method =
|
||||
# blur-method =
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
#
|
||||
# blur-strength = 5
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = false
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
@ -187,7 +187,7 @@ focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ''
|
||||
# blur-kern = ""
|
||||
blur-kern = "3x3box";
|
||||
|
||||
|
||||
@ -203,23 +203,25 @@ blur-background-exclude = [
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Enable remote control via D-Bus. See the man page for more details.
|
||||
# dbus = true
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
# backend = 'glx'
|
||||
backend = "glx";
|
||||
backend = "glx"
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true
|
||||
vsync = true;
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
@ -229,40 +231,26 @@ mark-wmwin-focused = true;
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||
# try detecting this with X RandR extension.
|
||||
#
|
||||
# refresh-rate = 60
|
||||
refresh-rate = 0
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
@ -273,84 +261,90 @@ refresh-rate = 0
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true
|
||||
detect-transient = true;
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. This usually means windows from the same application
|
||||
# will be considered focused or unfocused at the same time.
|
||||
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
glx-no-stencil = true;
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn every time, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true
|
||||
use-damage = true;
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window
|
||||
# contents. Read the man page for a detailed explanation of the interface.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
# window-shader-fg = "default"
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
|
||||
# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
|
||||
#
|
||||
# window-shader-fg-rule = [
|
||||
# "my_shader.frag:window_type != 'dock'"
|
||||
# ]
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
@ -360,63 +354,73 @@ use-damage = true
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Specify a list of conditions of windows that should never have transparent
|
||||
# clipping applied. Useful for screenshot tools, where you need to be able to
|
||||
# see through transparent parts of the window.
|
||||
#
|
||||
# transparent-clipping-exclude = []
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "warn";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = '/path/to/your/log/file'
|
||||
# log-file = "/path/to/your/log/file"
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
# write-pid-path = "/path/to/your/log/file"
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
#
|
||||
# clip-shadow-above:::
|
||||
# Controls whether shadows that would have been drawn above the window should
|
||||
# be clipped. Useful for dock windows that should have no shadow painted on top.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
#wintypes:
|
||||
#{
|
||||
# tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
# dock = { shadow = false; }
|
||||
# dock = { shadow = false; clip-shadow-above = true; }
|
||||
# dnd = { shadow = false; }
|
||||
# popup_menu = { opacity = 0.8; }
|
||||
# dropdown_menu = { opacity = 0.8; }
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,9 +1,5 @@
|
||||
# Enable Powerlevel10k instant prompt. Should stay close to the top of "$ZDOTDIR"/.zshrc.
|
||||
# Initialization code that may require console input (password prompts, [y/n]
|
||||
# confirmations, etc.) must go above this block; everything else may go below.
|
||||
if [[ -r "${XDG_CACHE_HOME:-$HOME/.cache}/p10k-instant-prompt-${(%):-%n}.zsh" ]]; then
|
||||
. "${XDG_CACHE_HOME:-$HOME/.cache}/p10k-instant-prompt-${(%):-%n}.zsh"
|
||||
fi
|
||||
# If you come from bash you might have to change your $PATH.
|
||||
# export PATH=$HOME/bin:/usr/local/bin:$PATH
|
||||
|
||||
# Path to your oh-my-zsh installation.
|
||||
export ZSH="$ZDOTDIR/ohmyzsh"
|
||||
@ -12,7 +8,7 @@ export ZSH="$ZDOTDIR/ohmyzsh"
|
||||
# load a random theme each time oh-my-zsh is loaded, in which case,
|
||||
# to know which specific one was loaded, run: echo $RANDOM_THEME
|
||||
# See https://github.com/ohmyzsh/ohmyzsh/wiki/Themes
|
||||
ZSH_THEME="powerlevel10k/powerlevel10k"
|
||||
ZSH_THEME="simpletheme"
|
||||
|
||||
# Set list of themes to pick from when loading at random
|
||||
# Setting this variable when ZSH_THEME=random will cause zsh to load
|
||||
@ -74,7 +70,7 @@ zstyle ':omz:update' mode disabled # disable automatic updates
|
||||
# Custom plugins may be added to $ZSH_CUSTOM/plugins/
|
||||
# Example format: plugins=(rails git textmate ruby lighthouse)
|
||||
# Add wisely, as too many plugins slow down shell startup.
|
||||
plugins=(git vi-mode colored-man-pages gitignore)
|
||||
plugins=(vi-mode colored-man-pages kube-ps1 timer git gitignore)
|
||||
|
||||
. "$ZSH"/oh-my-zsh.sh
|
||||
|
||||
@ -95,10 +91,6 @@ plugins=(git vi-mode colored-man-pages gitignore)
|
||||
# Compilation flags
|
||||
# export ARCHFLAGS="-arch x86_64"
|
||||
|
||||
# To customize prompt, run `p10k configure` or edit "$ZDOTDIR"/.p10k.zsh.
|
||||
[[ ! -f "$ZDOTDIR"/.p10k.zsh ]] || . "$ZDOTDIR"/.p10k.zsh
|
||||
|
||||
eval "$(pyenv init -)"
|
||||
. "$ZDOTDIR"/.docker_aliases
|
||||
. "$ZDOTDIR"/.kubectl_aliases
|
||||
. "$ZDOTDIR"/.zsh_aliases
|
||||
|
13
.config/zsh/custom/themes/simpletheme.zsh-theme
Normal file
13
.config/zsh/custom/themes/simpletheme.zsh-theme
Normal file
@ -0,0 +1,13 @@
|
||||
PROMPT='
|
||||
$(kube_ps1)
|
||||
%(?::%{$fg_bold[red]%}%? )%{$fg[cyan]%}%~%{$reset_color%} $(git_prompt_info)'
|
||||
|
||||
ZSH_THEME_GIT_PROMPT_PREFIX="%{$fg_bold[blue]%}(%{$fg[red]%}"
|
||||
ZSH_THEME_GIT_PROMPT_SUFFIX="%{$reset_color%} "
|
||||
ZSH_THEME_GIT_PROMPT_DIRTY="%{$fg[blue]%}) %{$fg[yellow]%}✗"
|
||||
ZSH_THEME_GIT_PROMPT_CLEAN="%{$fg[blue]%})"
|
||||
|
||||
KUBE_PS1_PREFIX=
|
||||
KUBE_PS1_SEPARATOR=' '
|
||||
KUBE_PS1_DIVIDER=/
|
||||
KUBE_PS1_SUFFIX=
|
3
.gitmodules
vendored
3
.gitmodules
vendored
@ -28,6 +28,3 @@
|
||||
[submodule ".config/zsh/ohmyzsh"]
|
||||
path = .config/zsh/ohmyzsh
|
||||
url = https://github.com/ohmyzsh/ohmyzsh.git
|
||||
[submodule ".pyenv"]
|
||||
path = .pyenv
|
||||
url = https://github.com/pyenv/pyenv.git
|
||||
|
5
.zshenv
5
.zshenv
@ -1,6 +1,4 @@
|
||||
export PYENV_ROOT="$HOME/.pyenv"
|
||||
|
||||
path=("$HOME/bin" "$HOME/.local/bin" "$PYENV_ROOT/bin" $path)
|
||||
path=("$HOME/bin" "$HOME/.local/bin" $path)
|
||||
|
||||
export XDG_CACHE_HOME="$HOME"/.cache
|
||||
export XDG_CONFIG_HOME="$HOME"/.config
|
||||
@ -10,6 +8,7 @@ export XDG_CONFIG_DIRS=/etc/xdg
|
||||
export XDG_DATA_DIRS='/usr/local/share/:/usr/share/'
|
||||
|
||||
export ZDOTDIR="$HOME"/.config/zsh
|
||||
export ZSH_CUSTOM="$ZDOTDIR/custom"
|
||||
export HISTFILE="$XDG_STATE_HOME"/zsh/history
|
||||
export ZLE_RPROMPT_INDENT=0
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user